It all started when I was 9 years old and my dad brought me to see Jurassic Park, 3D animation, special effects and creating worlds were what I wanted to be doing. 
My software knowledge includes: Cinema 4D, Blender, Maya, After Effects, Photoshop, Substance Painter, Substance Designer, Marvelous Designer, Mocha, Zbrush, Unreal Engine, Mixamo, World Creator and more.
I have experience in: Texturing, PBR Materials Creation, Motion Graphics, Character Animation, 3D Modeling, Motion Tracking, Match Moving, Rotoscoping, Color Correction, Live action CGI integration and more.
I pride myself on my time management skills; when given a project, I will not only make sure it is done promptly but also with quality and precision. 
As a life long learner I am always looking to expand my knowledge. Currently, I am exploring Substance Designer more in depth.