a3.png
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a3.png
a2.png
a1.png
a8.png
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a6.png
a5.png
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a3.png
a2.png
a1.png
hydra2.png
hydra2b.png
b4c.png
b5b.png
b6b.png
b7b.png
a7ps.png
a8.png
ps.png
a1.png
a2c.png
angles.png
a4.png
a2.png
a3.png
a5.png
1.png
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a1.png
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1.png
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a6.png
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a2.png
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a3b.png

Character Bust Sculpt

A Concept I recently worked on for a demon character for a game. I used Cinema 4D, Zbrush, Substance Painter, Redshift and photoshop.

a2.png
a1_ps.png
a3_ps.png

Unreal Engine

I'm currently working on a project with some friends involving Unreal Engine. During this time I have learned a great deal about Unreal Engine, the process of getting things working in there and different ways of dealing with lighting. I also have worked on R&D involving the use of Unreal Engine.

Asset packs were used in the creation of this scene for quick access to many plants / trees / structures and rocks. 

village.png
Viking Helmet